AI Insights · Timothy · July 2021
Top 5 iOS Boat Games in the US: Q2 2021 Performance
Explore the performance trends of the top five boat games on iOS in the United States during Q2 2021, highlighting key metrics like downloads, revenue, and active users.
In the second quarter of 2021, the top boat games on iOS in the United States showcased diverse performance trends across downloads, revenue, and active user metrics. This analysis, based on Sensor Tower data, provides insights into these games' market presence and user engagement during this period.
Battle Warship: Naval Empire from Magic Prime Group Limited saw its weekly revenue fluctuate, peaking at approximately $210K in late April and experiencing a dip to around $159K by the end of June. Downloads showed a peak in May with around 4.1K, followed by a decrease to 4K in late June. The weekly active users maintained a steady increase, reaching around 6K by the end of the quarter.
Sea Port: Cargo Ships Harbor, developed by Pixel Federation Games, experienced a notable spike in weekly revenue, reaching about $13.8K in early June, before settling at $6.5K by the end of the quarter. Downloads started at 1.2K in late March and gradually decreased to 614 by the end of June. Active users also showed a downward trend, decreasing from approximately 3K to just over 2K during the quarter.
Rovio Entertainment's Battle Bay saw revenue rise to $8.2K in mid-April, followed by a gradual decline to around $4.3K by the end of June. Downloads began at 597 and dropped significantly to 437 by the quarter's end. Active users initially climbed, peaking at 4.3K in mid-April, before declining to approximately 2.5K in late June.
Battle of Warships: Naval Wars, published by Dumitru Muset, had a modest revenue increase, reaching $2.9K in late June from an earlier low of $939 in early May. Downloads remained relatively stable, averaging around 600 per week. Active users showed a slight increase, ending the quarter at approximately 1.1K.
Finally, Flippy Race from Ketchapp demonstrated strong download numbers, peaking at 15.8K in early May. Revenue peaked at $1.2K in early June, with active users reaching a high of 62.1K the same week before settling at 52K by the quarter's end.
For more in-depth insights and analytics, visit Sensor Tower's platform to explore the performance of these and other mobile applications.